Guardian Types
Pre-Rebirth Guardian Types
There are totally 8 Guardian Types. What type a Guardian is; is completely random in the hunting areas. All Referral reward Guardians are type Cool.
Below is each type’s
relationship to Cool lvl60 (100% benchmark):
Type
|
HP
|
MP
|
ATK
|
DEF
|
AGI
|
WIS
|
Cool
|
100%
|
100%
|
100%
|
100%
|
100%
|
100%
|
Chaotic
|
110%
|
100%
|
100%
|
100%
|
100%
|
90%
|
Sexy
|
90%
|
110%
|
100%
|
100%
|
100%
|
100%
|
Powerful
|
100%
|
100%
|
110%
|
100%
|
90%
|
100%
|
Brave
|
100%
|
90%
|
100%
|
110%
|
100%
|
100%
|
Fast
|
100%
|
100%
|
100%
|
90%
|
110%
|
100%
|
Intelligent
|
100%
|
100%
|
90%
|
100%
|
100%
|
110%
|
Ace
|
110%
|
110%
|
110%
|
110%
|
110%
|
110%
|
As a general rule, types that
enhance a Guardian’s stat strength is better than types that covers a
Guardian’s weakness. Also, 50% of DEF or WIS is added to the HP for the tanking ability in the damage
equation. Therefore, it’s better to increase HP than to increase DEF. So for
tanking Guardians, Chaotic > Brave > Cool/Powerful.
Cool
This
is the basic type, having the standard stats for the Guardians. It is a
balanced type with no particular pros or cons and hence a decent type for any
guardian. It is essentially the “average” type and will be used as a “base
reference” for this guide.
Chaotic
Chaotic type
Guardians have 10% more HP and 10% less WIS compared to Cool type. From the
damage equation, we know that having more HP will make it easier to survive
attacks. However, it also reduces WIS, which is important for elemental spell
casting as well as elemental defense. Chaotic type is preferred for Physical attackers with high HP and DEF
stats for them to be tanks. But Elemental tanks also exist with high HP and
WIS. HP is thus the an important stat for all guardians irrespective of their
caster builds or skills.
Sexy
Sexy
boosts MP by 10% and lowers HP by 10%. This type often requires less stoning to
have enough MP to cast attacks more often, and for Guardians with Self Destruct
skill, bigger MP store will also give more damage. On the other hand, reduced
HP also means that this type may be KO’d by the enemy more easily. For five star guardians with enough MP for casting their best skills
more than once, Sexy type is generally seen as a bad type due to this
lower HP
Powerful
Powerful
type has 10% higher ATK at the expense of 10% less AGI or speed. This may not
be a problem for Physical tanks that can take a hit, and may often be preferred
if the Guardian has Quick Strike skill, as damage will be based on ATK stat.
However, because AGI is lowered, this type often moves later than the enemy and
may be killed before it can attack. Powerful type is useful on physical build
cards but can be detrimental to elemental casters. The main issue of lowered
AGI is the main reason for this type to be less favored compared to other
types.
Brave
Brave
boosts DEF stats by 10% and lowers MP store by 10%. The lower MP store may
worry you if it cannot use attacks as many times as you want it to. However for
some elemental casters with bigger stores of MP, this will not be a problem at
all (examples include Serenade Banshee, Shiva, Ettin, etc). For some Guardians
which have initially low MP stores to start with, Brave type will limit their
usefulness. One point to be clear, at the higher levels of coliseum, most
guardians will get only once chance to attack, so having a lot of MP would not
be crucial. Brave type is thus better than a cool type since it has all the
stats of a cool type, plus additional defense at the cost of surplus unused MP.
However care should be taken to ensure that the brave type guardian can double
cast and utilize its recommended skill set effectively without any compromise
Fast
Fast
types have 10% AGI but also 10% less DEF. Fast types often act before the
others so it could be a good advantage to have fast type. But for very slow
Guardians, the AGI boost will not be enough to make it move fast and the
penalty on DEF makes it more vulnerable to attacks. Fast type is great for
Guardians that already have high AGI (makes them even faster still), or
Guardians that have strong attacks and can kill opponents in one attack. Fast
types help boost the ATB bar which is the system in guardian cross used by the
AI to determine who gets a turn to attack per round of the battle. Fast types
are excellent lead cards. They are however more susceptible to early demise
against physical attacks or strong LS attacks.
Intelligent
Guardians
of intelligent type have 10% more WIS but 10% less ATK, so it is obviously better
for Guardians using elemental attacks. Intelligent is an excellent type for
elemental build guardians since it improves their offense. WIS also acts as
elemental defense for ALL guardians. Thus even physical build guardians need
wisdom for elemental defense. However the loss in ATK is why intelligent is
considered a bad type for physical attacking guardians.
Ace
Type
Ace
Guardians have 10% increase in all stats and no reduced stats, so Aces share
all the benefits of the other types. Obviously getting an Ace is not that
common and very expensive to trade. Aces are undoubtedly the best type in the
game of guardian cross. They have no drawbacks whatsoever and have
exceptionally high trading value.
Post-Rebirth Guardian Type
There are totally 8 Guardian Types after rebirth as well.
Below is new reborn types
relationship to Cool+ lvl70 type (100% benchmark):
Type
|
HP
|
MP
|
ATK
|
DEF
|
AGI
|
WIS
|
Cool+
|
100%
|
100%
|
100%
|
100%
|
100%
|
100%
|
Bold
|
115%
|
100%
|
100%
|
100%
|
100%
|
85%
|
Erotic
|
85%
|
115%
|
100%
|
100%
|
100%
|
100%
|
Berserk
|
100%
|
100%
|
115%
|
100%
|
85%
|
100%
|
Stalwart
|
100%
|
85%
|
100%
|
115%
|
100%
|
100%
|
Sonic
|
100%
|
100%
|
100%
|
85%
|
115%
|
100%
|
Wise
|
100%
|
100%
|
85%
|
100%
|
100%
|
115%
|
Ace+
|
110%
|
110%
|
110%
|
110%
|
110%
|
110%
|
Obviously Ace+ is the very best type. But with rebirth the new types get an extra 5% boost in a particular stat as compared to Ace+. Thus, depending on the Guardians’ skills, some other types may be very useful, too.
Bold (Chaotic + Chaotic)
Remember how Chaotic types have 10% more HP than Cool types? Well, Bold types have 15% more HP than a Reborn Cool (Cool+) while the WIS is also reduced by 15%. This is exceptionally good for Physical build cards, since the loss in wisdom is more than compensated by the gain in HP such that, the elemental defence actually becomes better. It isn’t a favored type for elemental build guardians since it lowers their offense and reduces their efficiency.
Remember how Chaotic types have 10% more HP than Cool types? Well, Bold types have 15% more HP than a Reborn Cool (Cool+) while the WIS is also reduced by 15%. This is exceptionally good for Physical build cards, since the loss in wisdom is more than compensated by the gain in HP such that, the elemental defence actually becomes better. It isn’t a favored type for elemental build guardians since it lowers their offense and reduces their efficiency.
Erotic (Sexy + Sexy)
Erotic type increases MP a lot while having slightly reduced HP. Erotic types have 15% more MP than a Reborn Cool (Cool+) while the HP is also reduced by 15%. This isn’t a good type for almost any guardian unless they have the special ability “Self Destruct”. Erotic also may be a favorable type for guardians with very low base MP for effective skill set execution.
Berserk (Powerful + Powerful)
Berserk
types have 15% more ATK than a Reborn Cool (Cool+) while the AGI is also
reduced by 15%. This may not be a problem for Physical tanks that can take a
hit, and may often be preferred if the Guardian has Quick Strike skill, as
damage will be based on ATK stat. However, because AGI is lowered, this type
often moves later than the enemy and may be killed before it can attack. Berserk
type is useful on physical build cards but can be detrimental to elemental
casters. The main issue of lowered AGI is the main reason for this type to be
less favored compared to other reborn types
Stalwart (Brave + Brave)
Stalwart
types have 15% more DEF than a Reborn Cool (Cool+) while the MP is also reduced
by 15%. Stalwart cards may not have enough MP for dual casting of 4+ skills in
certain cases. However if the existing brave type had sufficient MP and the new
rebirth skill doesn’t require a lot of MP, then it is a good type to have due
to the improved physical defense. Stalwart type is thus better than a Cool+
type since it has all the stats of a cool type, plus additional defense at the
cost of surplus unused MP. However care should be taken to ensure that the Stalwart
type guardian can double cast and utilize its recommended skill set effectively
without any compromise
Sonic (Fast + Fast)
Sonic
types have 15% more AGI than a Reborn Cool (Cool+) while the DEF is also
reduced by 15%. Higher chances of hitting twice or more against slow enemies. Sonic
types have the advantage of being faster than Ace+ types and thus most often
attack before the others so it could be a good advantage to have Sonic type.
But for very slow Guardians, the AGI boost will not be enough to make it move
fast and the penalty on DEF makes it more vulnerable to physical attacks. Sonic
type is great for Guardians that already have high AGI (makes them extremely
fast), or Guardians that have strong attacks and can kill opponents in one
attack. Sonic types help boost the ATB bar by a large amount which allows the sonic
cards to double shot more often. Sonic types are excellent lead cards. They are
however more susceptible to early demise against physical attacks or strong LS
attacks.
Wise (Intelligent +
Intelligent)
Wise
types have 15% more WIS than a Reborn Cool (Cool+) while the ATK is also
reduced by 15%.Even more WIS boost but less ATK, and generally better
for
elemental casters. Wise is the best type for elemental build guardians
since it
massively improves their offense. WIS also acts as elemental defense for
ALL
guardians. Thus even physical build guardians need wisdom for elemental
defense. However the loss in ATK is why Wise is considered one of the
worst
types for physical attacking guardians.
Cool+ (Cool + Any)
Reborn
cools have no stats reduction, but due to increased level cap, stats for Cool+
type are comparable to normal Aces (non-reborn). Cool+ are the most economical
rebirth types since they can be reborn with any other type. They also have
similar stats to un-reborn aces and thus can be useful and easier to obtain.
Ace+ (Ace + Any)
Reborn
aces maintain 10% increase over Cool+ type stats, and generally still the best
reborn type available. But with rebirth the new types get an extra 5% boost in
a particular stat as compared to Ace+. So Reborn Aces are no longer the
strongest, fastest, etc... But Ace+ types are still preferred as it has
increased stats and no reductions. Ace+ is the best type for any and all
guardians in the game of guardian cross.
Below
is the relationship between reborn types lvl70, clean to Cool lvl60 (100%
benchmark):
Type
|
HP
|
MP
|
ATK
|
DEF
|
AGI
|
WIS
|
Cool+
|
110%
|
110%
|
110%
|
110%
|
110%
|
110%
|
Chaotic+
|
121%
|
110%
|
110%
|
110%
|
110%
|
99%
|
Bold
|
126.5%
|
110%
|
110%
|
110%
|
110%
|
93.5%
|
Sexy+
|
99%
|
121%
|
110%
|
110%
|
110%
|
110%
|
Erotic
|
93.5%
|
126.5%
|
110%
|
110%
|
110%
|
110%
|
Powerful+
|
110%
|
110%
|
121%
|
110%
|
99%
|
110%
|
Berserk
|
110%
|
110%
|
126.5%
|
110%
|
93.5%
|
110%
|
Brave+
|
110%
|
99%
|
110%
|
121%
|
110%
|
110%
|
Stalwart
|
110%
|
93.5%
|
110%
|
126.5%
|
110%
|
110%
|
Fast+
|
110%
|
110%
|
110%
|
99%
|
121%
|
110%
|
Sonic
|
110%
|
110%
|
110%
|
93.5%
|
126.5%
|
110%
|
Intelligent+
|
110%
|
110%
|
99%
|
110%
|
110%
|
121%
|
Wise
|
110%
|
110%
|
93.5%
|
110%
|
110%
|
126.5%
|
Ace+
|
121%
|
121%
|
121%
|
121%
|
121%
|
121%
|
*Approximate
calculations, as the stats will be different if you add stat stones to boost
them.
Here are some examples of stats:
Normal
Cool, clean
|
Reborn
Cool, clean
|
||||
Level
1
|
Level
60
|
Lvl
1
|
Lvl
60
|
Lvl
70
|
|
HP
|
1000
|
2500
|
1000
|
2500
|
2750
|
MP
|
1000
|
2500
|
1000
|
2500
|
2750
|
ATK
|
1000
|
2500
|
1000
|
2500
|
2750
|
DEF
|
1000
|
2500
|
1000
|
2500
|
2750
|
AGI
|
1000
|
2500
|
1000
|
2500
|
2750
|
WIS
|
1000
|
2500
|
1000
|
2500
|
2750
|
Rebirth with any type to have reborn cool
type. Thus stats at Lv 1 remain the same.
Thanks to extra leveling up, reborn cool
type is comparable to a non-reborn Ace type.
Normal
Chaotic, clean
|
Reborn
Bold, clean
|
||||
Level
1
|
Level
60
|
Lvl
1
|
Lvl
60
|
Lvl
70
|
|
HP
|
1100
|
2750
|
1150
|
2875
|
3160
|
MP
|
1000
|
2500
|
1000
|
2500
|
2750
|
ATK
|
1000
|
2500
|
1000
|
2500
|
2750
|
DEF
|
1000
|
2500
|
1000
|
2500
|
2750
|
AGI
|
1000
|
2500
|
1000
|
2500
|
2750
|
WIS
|
900
|
2250
|
850
|
2125
|
2340
|
Rebirth with another chaotic to have reborn
bold type. Note that the HP is increased 15% while WIS will have 15% reduction
compared to cool type.
Due to the extra levelling
up after rebirth, the increase in HP becomes more noticeable, while reduction
in WIS is not as bad as before rebirth.
Normal
Ace, clean
|
Reborn
Ace, clean
|
||||
Level
1
|
Level
60
|
Lvl
1
|
Lvl
60
|
Lvl
70
|
|
HP
|
1100
|
2750
|
1100
|
2750
|
3025
|
MP
|
1100
|
2750
|
1100
|
2750
|
3025
|
ATK
|
1100
|
2750
|
1100
|
2750
|
3025
|
DEF
|
1100
|
2750
|
1100
|
2750
|
3025
|
AGI
|
1100
|
2750
|
1100
|
2750
|
3025
|
WIS
|
1100
|
2750
|
1100
|
2750
|
3025
|
Rebirth with any type to have reborn cool
type. Thus stats at Lvl 1 remain the same.
Again, note the increase in stats after leveling
up further.
Thanks to mbr, Tarothin and Remini for all their input and help in making this guide feasily.
Thanks to everyone who will use this guide.
you mean also if you rebirth ace + cool it's the same as ace + ace?
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