Showing posts with label Guardians. Show all posts
Showing posts with label Guardians. Show all posts

Thursday, April 18, 2013

Rebirth Compendium

Author : Alanwill                                                                CoAuthor : leonard                            

Note : This guide is based on the in-game guide by Square Enix on the guardian-cross game and also on the rebirth guide by leonard  



The Rebirth system allows you to combine two of the same 4★ or 5★ Guardian to create a single, more powerful version of that Guardian. This guide covers the details of how the Rebirth system works.

How to Rebirth


1. Hunt or trade to collect two of the same 4★ or 5★ Guardian. The Guardian types may be different.

2. Raise both of the above Guardians to their maximum level.


 
3. Select your target (base) Guardian. This card's type will be preserved in the reborn Guardian.


4. Select the Guardian to be sacrificed.


5. Execute the Rebirth process. This step requires the use of 5,000 GP. If the target and base Guardians used in the Rebirth process possessed stats enhanced by magic stones, those bonuses will be retained in the reborn Guardian so long as they do not result in a value that exceeds the maximum limit allowed.

6. Reborn 4★ and 5★ Guardians will begin at level 1, but can attain levels 60 and 70, respectively.


Powerful New Abilities

Upon reaching their maximum levels, reborn Guardians will learn powerful new abilities, such as Quick Strike, Last Stand, Self Destruct, Revival and new buffs.


Advanced Guardian Types

Combining two Guardians of the same type will result in the following new, more potent types
Chaotic + Chaotic = Bold
Sexy + Sexy = Erotic
Powerful + Powerful = Berserk
Brave + Brave = Stalwart
Fast + Fast = Sonic
Intelligent + Intelligent = Wise

Cool + Any = Cool+
Ace + Any = Ace+



Advanced Types & Bonuses


* Combining Cool or Ace types will not yield new advanced types.
* The stat bonuses of advanced types exceed those given by lesser types, including Aces.

New Abilities




Limited Border Cards
 The Limited cards can also be reborn and respect all the same rules as for regular 5*
They can be reborn with non-limited version of the same Guardian
They can also be reborn by same border Guardian
They don't acquire new ability at level 70
There are no Ace Type for Limited Cards


Almighty + Non-Border = Almighty+
Mighty + Non-Border = Mighty+
Great + Non-Border = Great+
Almighty + Almighty = Almighty+
Mighty + Mighty = Mighty+
Great + Great = Great+


  Special Rebirth Cards
Some special Guardians can also be reborn with another ones
 Lord Of Inferno with Ifrit
Iron Maiden with Vampire Matron
Requiem Banshee with Serenade Banshee
Barbariccia with Sphinx Empress
Cagnazzo with Apsara
Rubicante with Agni
Scarmiglione with Crocell
Golbez with Thor
Pumpkin Chunkin' Titan with Titan
Banshee Witch with Serenade Banshee
Jolly Old Azi Dahaka with Azi Dahaka
Serpentress Lamia with Azi Dahaka
Christmas Banshee with Serenade Banshee
Yuletide Lich with Morrighan
Valentine Specter with Shiva

Odin with Anubis
Shinryu with Marchosias
Omega with Pandora
Siren with Kali
FFV Gilgamesh with Gilgamesh
Boon Of The Gods cannot be reborn (or gifted or traded)


Tuesday, April 16, 2013

Guardian Elements & Skills & Skill Stones Compendium

Author : Alan                                                           Original Author : Windyfox

Note: Skill information verified and conformed to GuardianCrossX



Guardian Elements 

There are a total of 11Guardian elements. Except “None”, each element is strong against 2 other elements (critical hit), and weak against 2 other element (block hit). Also, Guardians are weak against their own elements (block hit).
The chart detailing the relationships between different guardian elements has been given below. Assuming the list on the left is your Guardian's attack element and list on the top is the opponent Guardian's element. RED indicates strengths and BLUE indicates weaknesses. White indicates neutral behavior.

Sample reading: Fire is strong against Wind, but weak against Light.


Guardian Skills 

Damage Skills :




Special Abilities :

Ability Name
Effect
MP Cost
Revive
Revive with full HP
1
Quick Strike
Guarantees First Strike
300
Last Stand
Chance to endure a fatal attack
1
Self Destruct
Chance to deal damage upon death
ALL

Self Buffs :


Buff Name
Effect
MP Cost
Might
Atk+10%
100
Greater Might
Atk+20%
200
Protect
Def+10%
100
Greater Protect
Def+20%
200
Haste
Agi+10%
100
Greater Haste
Agi+20%
200
Cunning
Wis+10%
100
Greater Cunning
Wis+20%
200
Fount of Strength
Atk+25%
400
Stoic Stance
Def+25%
400
Quickstrde
Agi+25%
400
Mental Geyser
Wis+25%
400
Ursine Aspect
Atk+10% & Def+10%
400
Feline Aspect
Atk+10% & Agi+10%
400
Simian Aspect
Atk+10% & Wis+10%
400
Avian Aspect
Def+10% & Agi+10%
400
Chelonian Aspect
Def+10% & Wis+10%
400
Vulpine Aspect
Agi+10% & Wis+10%
400

Enemy Debuffs :


DeBuff Name
Effect
MP Cost
Weakness
Enemy Atk-20%
150
Lower Defense
Enemy Def-20%
150
Slow
Enemy Agi-20%
150
Mind blast
Enemy Wis-20%
150

Support Skills :
Skill Name
Effect
MP Cost
Life Drain
Absorb Enemy HP
0
Mana Drain
Absorb Enemy MP
0
Heal
HP Recovery
100
Greater Heal
Major HP Recovery
300


Skill Stones


Stone Name
Skill Name
Skill Effect
Slash Stone
Slash
Strong Physical +1
Slice Stone
Cross Slash
Strong Physical +2
Rend Stone
Hard Slash
Strong Physical +3
Mutilation Stone
Thousand Slash
Strong Physical +4
Bash Stone
Hard Blow
Strong Physical +1
Smash Stone
Heavy Blow
Strong Physical +2
Fracture Stone
Double Impact
Strong Physical +3
Demolish Stone
Storm Impact
Strong Physical +4

Burning Stone
Burning Beat
Fire +1
Flame Stone
Burning Strike
Fire +2
Blaze Stone
Explosion
Fire +3
Inferno Stone
Meteor Storm
Fire +4

Water Stone
Aqua Slash
Water +1
Deluge Stone
Aqua Shot
Water +2
Torrent Stone
Aqua Burst
Water +3
Cataclysm Stone
Maelstrom
Water +4

Ice Stone
Ice Needle
Earth +1
Permafrost Stone
Ice Spike
Earth +2
Mineral Stone
Rock Bite
Earth +3
Seismic Stone
Earthquake
Earth +4

Thunderbolt Stone
Thunder Bolt
Lightning+1
Thunder Stone
Thunder Strike
Lightning+2
Lightning Bolt Stone
Call Lightning
Lightning+3
Lightning Stone
Chain Lightning
Lightning+4

Wind Stone
Wind Cutter
Wind +1
Gale Stone
Wind Edge
Wind +2
Cyclone Stone
Whirlwind
Wind +3
Tempest Stone
Tornado
Wind +4

Poison Stone
Poison Bubble
Poison +1
Blight Stone
Poison Mist
Poison +2
Bane Stone
Poison Field
Poison +3
Venom Stone
Venom Riot
Poison +4

Light Stone
Holy Light
Light +1
Moon Stone
Shine Smite
Light +2
Sun Stone
Shine Burst
Light +3
Radiance Stone
Vanish
Light +4

Dark Stone
Darkness
Darkness +1
Twilight Stone
Dark Pain
Darkness +2
Night Stone
Dark Psalm
Darkness +3
Midnight Stone
Nightmare
Darkness +4